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SCP-RP Server Rules
#1
SCP-RP Rules
Created by Bram | Edited by Snake


Basic Rules


-Do not let the SCP's out of their CC's without permission from an O5.
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No one can be friends with SCP’s (besides other SCP's), no exceptions.
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Do not break NLR (New Life Rule).
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Do not RDM (Random Deathmatch).
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Do not copy someone's name
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Racism is not accepted on this server.
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Do not SexualRP (This includes RapeRP).
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Your name must contain English characters that you find on an English keyboard.
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Your name must contain a First and Last Name (This can be ignored if you are playing as an SCP, however, you must have your job name as your name as an SCP).
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Only English is allowed in the IC chat and/or in any IC situations. This includes any kind of Voice Chat. (IC = In Character)
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All languages are allowed in OOC chat.
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You can't have space in between each character in your name (Example: G e o r g e).
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Always follow FearRP - the idea that you value your life and must act accordingly in dangerous situations to prevent death.
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You may not attack people with a gun/stun gun pointed at you.
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Do not build props you have to crouch or jump over in the facility.
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Do not Metagame (Use OOC information in role play to gain an advantage).
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Do not FailRP (Do unrealistic acts).
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Do not exploit/abuse any bugs or glitches. Doing so will result in a punishment (depending on the situation), instead, report them on the forums.
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Do not build/kill in spawn.
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Do not Prop Abuse (this includes surfing, killing, spamming, climbing and blocking or any other type of prop abuse).
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Do not Mic Spam (whether it's music, voice or noise, any type of spam).
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Do not abuse the advert chat, you may only use '/advert' to advertise an event, radio communication, or an announcement (If you have the correct job).
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Do not spawn inappropriate structures.
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Do not block NPC's around the map (If there are any).
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The Tall Building Roof's are normally used for Staff sits, so please avoid getting up there.
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Don’t advertise other servers/communities. (can lead to a permanent ban).
-If there is a breach and you are TU, CS, etc., your fist priority is to re-contain the breached SCP
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You may not breach with more than 2 SCP's at the same time without permission from a Head Administrator or Higher Ranked Member of Staff.

-SCP's cannot kill other SCP's (Unless it's your role, like 4500)
-Use common sense.
-Lethal SCP's cannot enter the Class D area.



Punishments List
Keep in mind that not all punishments are listed here.
FailRP (Warn)

FailRP as an SCP (20 Minute Ban)
RDM (Warn)
Mass RDM (Ban for 1 week)
Breaking NLR (Warn)
Breaking NLR x3 (1 hour ban)
LTAP (1day extra ban) [NOTE: if he left from a warning he will get a 1-day ban]
Prop Killing (Warn)
Prop Pushing (Warn)
Attempting to crash the server (Permanent Ban)
Abusing Advert (Warn)
Harassment (Warn or Ban) [depends on how much the player has been doing it]
SexualRP/RapeRP (Perm)
Microphone Spamming (Gag)
FearRP (Warn)
FearRP after first warn (Kick)
Chat Spamming (Mute)
Continue Chat Spamming after unmuting (Kick)
Advertising (Verbal ban if it continues then perma ban)
Racism (Permanent ban)
Prop climbing (Warn)
Prop blocking (Warn)
Disrespecting staff (Warn)
Second RDM (Warn and a 2 min jail)
Third RDM (ban for 2 hours)
Disrespecting players (Warn)
Homophobia (permanent ban)

Anti Semitic (permanent ban) 
Mass disrespecting staff/players (120 minute/2 hour ban)
Glitching the doors with props (1 week ban)
Not speaking English IC or in sits (kick)
Threatening to DDOS the server (perm ban)
Prop spam (2 hour ban)
Abusing the tazer (shooting people without a reason with the tazer) [warn]
Meta gaming (Warn)
Lying to staff (Warn)
Real life death threats (perma ban)

VIP using teleporters (Verbal warn then if continue ban)
Not cooperating with Staff in sits (Punishment x2)
Trolling (permanent ban)


Job Specific Rules


SCP's


SCP-006 FR

-You may only kill players in your meatshop or near your meatshop (same room).
-You may be tazed/stunned and cuffed.
-When cuffed/bagged you may not use your weapon, and you will follow orders. (You may only be cuffed/bagged while you're tazed/stunned).
-You cannot team with other SCP's.
-If you need a meatshop, you can call staff to build on.



SCP-008A

-When you go active, you can infect up to 2 people.
-You cannot infect X-50's
-You can only be stopped by fire from a DU.
-You cannot infect jobs with gas masks on.
-You cannot team with other SCP's.

-You can be burned when movement sounds are heard alone in room.
-You can be burned when Stabbing, Infecting.
-If you die all people you infected will become normal.


SCP-035

-You may only make someone your host in your CC.
-You must kill your host and tell the Staff who it was.
-You can only use your mindcontrol ability in your CC or if you have a host.
-You may only mindcontrol people who are right next to you.
-You cannot mindcontrol through Doors, Walls nor Glass.
-You cannot mindcontrol X-50's.
-You cannot mindcontrol other SCP's.
-You may be tazed/stunned, cuffed/bagged.
-When cuffed/bagged you may not use your weapon, and you will follow orders. (You may only be cuffed/bagged while you're tazed/stunned).
-After you got tazed/stunned, you lose your host.
-When cuffed/bagged, you cannot use your mindcontrol ability.
-You can team with SCP-049.


SCP-049

-Your goal is to “cure” every human.
-You may not “cure” someone while there is a gun pointed at you.
-You can have up to 3 Zombie's.
-If attacked, you may kill the one who attacked you.
-You cannot “cure” other SCP's.
-You have to follow orders, if there is a gun pointed at you.
-You can team with SCP-035.


SCP-049-2 (Zombie)

-You count as an SCP and get the same punishment for FailRP.
-You have to follow SCP-049's orders.
-You have to protect SCP-049.
-You have to kill every human on sight, unless ordered not to.
-You can only use your knife.
-You cannot open doors.


SCP-079

-You may only go active if somebody plugged you in.
-You may open CC's.
-You cannot activate the warheads/nukes.
-You can hack up to 1 X-50 at a time.
-You need to be right next to your target while hacking it.
-You cannot hack the AI.
-You can team with SCP-682.


SCP-087

-You will Jumpscare anyone that views your coffin through a camera.
-You are allowed to be on the first and second floor.
-You may not breach as this SCP.
-You cannot team with other SCP's.



SCP-096

-You may only go active if someone saw your face.
-If someone sees your face you have to do everything to kill them.
-You cannot target X-50's.
-You cannot target SCP's.
-You may be cuffed/bagged.
-While cuffed/bagged you have to follow orders.
-You cannot team with other SCP's.


SCP-106

-You only go active if your CC is lowered.
-You cannot lower your CC yourself.
-Before killing your victim you have to bring it to your pocket dimension first.
-You can't go out of noclip if there's more than 1 person in the room.

-You can only bring people to your pocket dimension when you are alone with your target and no one sees you.
-You have a 5min cooldown between your abductions.

-You may only have one person at a time in your pocket dimension.
-You cannot team with other SCP's
-You cannot abduct X-50's



SCP-131A/B

-You are allowed to roam around the foundation.
-You have to help in the recontainment of SCP-173.
-You have to team with the foundation.
-You cannot team with other SCP's


SCP-173

-You may only move/attack every 10 seconds if somebody is watching you.
-You cannot move/attack if 3 or more people are watching you.
-You cannot move/attack while SCP-131A/B is watching you.
-You cannot kill other SCP's.
-You cannot team with other SCP's.


SCP-513

-You are the ghost and the bell. (Invisible as ghost and visible as bell)
-You may only go active if someone rings your bell.
-When active you have to stalk the ones who ring your bell.
-You may kill your target when you two are alone in a room.
-You cannot kill other SCP's.
-SCP's cannot ring your bell.
-You cannot team with other SCP's.


SCP-666

-You have to kill every human being.
-You may only kill X-50's if they attacked you first.
-You cannot kill other SCP's.
-You cannot team with anyone.
-You may be tazed/stunned and cuffed.
-When cuffed/bagged you may not use your weapon, and you will follow orders. (You may only be cuffed/bagged while you're tazed/stunned).


SCP-682

-You hate every living being.
-You may rage for a valid reason.
-You have to advert when you are in rage.
-You cannot kill other SCP's.
-You have to follow orders when SCP-999 is next to you.
-You cannot rage when SCP-999 is next to you.
-You can team with SCP-079.


SCP-895

-You may not spam your Scream attack.
-You may not breach as this SCP.
-You may only kill people when the coffin has been opened and viewed through a camera.
-You cannot team with other SCP's



SCP-999

-You are allowed to roam the foundation.
-You have to help in the recontainment of SCP-682.
-You have to team with the foundation.
-You cannot team with other SCP's.


SCP-1048

-You may not kill through the glass in your containment cell.
-You may choose to resist orders. However, you will be shot.
-You can not infect Unity X-50.

-You may not spam your attacks.
-You can only team with SCP-1048-D.



SCP-1048-2 (Teddy Minions)

-You have to follow SCP-1048's orders.
-You cannot kill other SCP's.
-You have to protect SCP-1048.
-You can only team with SCP-1048-D.


SCP-1048-D

-You may not kill through the glass in your containment cell.
-You may choose to resist orders. However, you will be shot.

-You may not spam your attacks.
-You can only team with SCP-1048.


SCP-3014

-You may not spam your Scream attack.
-You may not attack without a valid reason.
-Reasons that are valid: Being attacked, being provoked. (You may only kill the person who attacked/provoked you).
-You cannot team with other SCP's.



SCP-4105

-You are allowed to roam the foundation with permission from an O5.
-You may rage for a valid reason.
-You have to calm after 5 minutes.
-You may be tazed/stunned, cuffed/bagged.
-When cuffed/bagged you may not use your weapon, and you will follow orders. (You may only be cuffed/bagged while you're tazed/stunned).
-You cannot kill other SCP's.
-You cannot team with other SCP's.


SCP-4500

-You may roam with permission from an O5.
-You can use advert.
-You need to wait 7 seconds after using your left click ability to use it again.
-You cannot use your right click ability.
-You have to help recontaining SCP's.
-You may kill Class D's with permission from an O5. Don't kill any other humans tho.
-You have to team with the foundation.
-You cannot team with other SCP's.


SCP-5800

-You can roam with permission from an O5.
-You can demand biscuits/cookies every 10 minutes.
-You can rage if no biscuits/cookies given.
-You can only be calmed with biscuits/cookies.
-You have to follow orders when you are not in rage.
-You cannot team with other SCP's.


Foundation Staff


Recruit Guard

-You may only hit the Class D's once if they don't comply.
-You may not have a gun.
-You may not leave the Class D area
-You may not kill or stun stick Class D’s inside of their cells.



Security Guard

-You may only hit the Class D's once if they don't comply.
-You may have any assault rifle, pistol, or shotgun.
-You may not leave Low containment zone.



Tactical Unit (TU)

-You patrol/Guard Light Containment Zone looking for potential breaches.
-You may have any assault rifle, pistol, or shotgun.
-You may not go to Entrance Zone.
 



Heavy TU

-You patrol/Guard Light Containment Zone looking for potential breaches.
-You may have any assault rifle, pistol, or shotgun.
-You may not go to Entrance Zone.
 


TU-O5

-You are to stay with and protect the O5 Members at all times.
-You may have any assault rifle, pistol, or shotgun.



Sergeant

-You take control of all TU Units, except for TU O5 Units.
-You take control of the LCZ Zone, also known as "Lower Containment Zone."
-You may have any gun.



Lieutenant

-You command the Sergeant and the entire TU, expect the TU O5.
-You control the HCZ Zone, also known as "Higher Containment Zone."
-You are allowed to give commands to Unity X-50.
-You may have any gun.



Commander

-You take control of all TU Units, expect TU O5.
-You control the LCZ, HCZ Zones.
-You are allowed to give commands to Unity X-50.
-You may have any gun.
-You may request the AI to launch a Nuke.



TU Engineer

-You're an engineer so you are allowed in the electrical centre.
-You may have any assault rifle, pistol, or shotgun.
-You may help in any breaches and patrol/guard anywhere.



Disinfection Units (DU)

-May only be active during breaches.
-May only use his Flamethrower SWEP in an SCP 049, SCP 008 and SCP 1048 breach.



Unity X-50

-You may not be commanded by anyone lower than the rank of Lieutenant.
-You are to help in breaches unless ordered not to.
-You can not be infected, and you can't be controlled by SCP 035.
-You may be hacked by SCP 079.
-You must follow the AI's order.



TU Gun Dealer

-You may only give weapons to Security Personnel.
-Recruit Guards may not be given weapons.


Containment Specialist (CS)

-You are to contain SCP's in breaches.
-You may have any gun.



Researcher Assistant

-You cannot perform tests.
-You assist Researcher's in their tests.
-You may not enter the Class D area without a Researcher, Researcher Confirmed or Supervisor.



Researcher

-You may test Euclid SCP's.
-You may only test with permission from a Supervisor.
-You may only enter the Class D area to get Class D's for testing.



Researcher Confirmed

-You may test Euclid SCP's.
-You do not need permission to test.
-You can have a pistol.
-You may only enter the Class D area to get Class D's for testing.



Supervisor

-You may test Euclid/Keter SCP's.
-You do not need permission to test.
-You can have a pistol.
-You may enter the Class D area as you please.



Member of the O5

-You are a Member of the O5, you're very important and your life matters more than any Personnel.
-If there are TU O5 online, they MUST protect you at all times with their life.
-You may command the Tactical O5 Units.
-If there are not any TU O5, you are to be protected by any Security member at all times.
-You are allowed to give commands to Unity X-50.
-You may order the AI to launch a Nuke.
-You may not order people to break rules. (Will result in strong punishment.)
-You may only have a pistol.


Porter/Janitor

-Your job is to clean the SCP Containment Cells that are Class: Euclid and Class: Safe.
-You may enter the Class D area with permission from Security Personnel.



Intensive Surface Technician (IST)

-You are allowed to go to the surface.
-You need to be escorted to surface if you have permission to go there
-You will report any suspicious activities on the surface.
-You may enter the Class D area with permission from Security Personnel.
 



Doctor/Medic

-You heal people. You may only heal a Class D with permission from Security Personnel.
-You may enter the Class D area with permission from Security Personnel.
 



Class D

-You can only befriend other Class-D’s.
-When stun-sticked, you must comply with orders given by the SCP Security.



Other Jobs


Foundation AI (Artificial Intelligence)

-You have to follow orders from the foundation.
-You may initiate a lockdown if 3 or more SCP's breached.
-You may launch the warheads/nukes with permission from an O5.


Agent of Insurrection

-The “Nobody” is your leader and you have to follow their orders.
-You may raid the SCP foundation.
-After you died in a raid you have to wait 30 minutes until raiding again.
-You may release SCP's while raiding. But they could kill you.
-You can breach up to 2 SCP's in a raid.
-You cannot disguise as an O5.


Nobody

-You may raid the SCP foundation.
-After you died in a raid you have to wait 30 minutes until raiding again.
-You may release SCP's while raiding. But they could kill you.
-You can breach up to 2 SCP's in a raid.
-You can disguise as an O5 but you cannot give orders to foundation staff or AI.




How to recontain certain SCP's
SCP-006 FR: Tazed/Stunned, and cuffed.
SCP-035Tazed/Stunnned and bagged.
SCP-096: Bagged.
SCP-666Tazed/Stunned, and cuffed.
SCP-4105Tazed/Stunned, and cuffed.
SCP-5800Tazed/Stunned, and cuffed.
[Image: hvFadl.gif]
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#2
love the 087 rules
[Image: despacito.jpg]
  Reply
#3
Er Ma GaWd SnaKE iS dOiNg His JOb
Signed by Kebab Remover Foxy
[Image: DistinctWarpedBluemorphobutterfly-max-1mb.gif]









  Reply
#4
OOOOOF
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#5
Quote:Basic Rules

...
-Always follow FearRP - the idea that you value your life and must act accordingly in dangerous situations to prevent death.
...

Punishments List
Keep in mind that not all punishments are listed here.


...
FearRP (Warn)
FearRP after first warn (Kick)

...

What do you mean with this?
do you mean something like "Breaking FearRP"?
My anger burns hotter than the flames of hell. -Mad Luffy
[Image: 76561198146482039.png]
  Reply
#6
Basically if you have a gun to your head or you're taken hostage, you gotta make it out as if you don't wanna die.
[Image: despacito.jpg]
  Reply
#7
(07-27-2018, 11:02 AM)Shrimp Wrote: Basically if you have a gun to your head or you're taken hostage, you gotta make it out as if you don't wanna die.

and do everything not to die
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